Tue, Dec 13, 2016
Bohemia Interactive Simulations Integrates Virtual Reality Elements Into Battle Sims
Working under contract for the Naval Air Warfare Center Training Systems Division (NAWCTSD), Bohemia Interactive Simulations (BISim) has developed a prototype, virtual reality (VR) technology-based F/A-18 Super Hornet training system designed to demonstrate the art of the possible. Where today’s high-end simulators rely on multi-million dollar display environments and physical cockpits, emerging VR technologies that cost an order of magnitude less are featured.

Integrated with the VBS Blue whole-earth rendering engine, the solution drives an Oculus Rift CV1 to produce a 360-degree field-of-view immersive environment and an integrated Leap Motion sensor to track hand and arm movements, enabling natural interaction with a highly detailed, virtual crew station.
“We sought to leverage emerging VR technology to create a highly realistic yet affordable training solution that was portable enough to be transported for use in an aircraft carrier ready room,” said John Burwell, BISim’s business development director. “The results have exceeded expectations and show that the latest HMD and tracking technology have passed the threshold for widespread usability. Discomfort associated with previous application of VR technologies have been virtually eliminated.”
The F/A-18 avionics, weapon systems and flight model are faithfully simulated by Flex-Air from SA Simulations. The technology is standards-based and integrates with the Next Generation Threat System (NGTS) developed by NAVAIR that models both threat and friendly aircraft, ground and surface platforms, and their corresponding weapons and subsystems. The VR technology, which runs on a COTS high-performance PC, incorporates a flight stick and throttle which serves as the sole physical interface to the system.
The program demonstrates that a wide variety of training requirements can be met with the technology as it is today. If offered as part of a blended learning solution, VR solutions can help to fill gaps between classroom-based instruction and full mission simulation and live training.
BISim recently demonstrated the results of this development project at I/ITSEC 2016 in Orlando and networked it with VBS3 and VBS IG for a complex combined arms training exercise.
(Image provided with BISim news release)
More News
Aero Linx: International Federation of Airworthiness (IFA) We aim to be the most internationally respected independent authority on the subject of Airworthiness. IFA uniquely combi>[...]
Ultrahigh Frequency (UHF) The frequency band between 300 and 3,000 MHz. The bank of radio frequencies used for military air/ground voice communications. In some instances this may >[...]
A Few Questions AND Answers To Help You Get MORE Out of ANN! 1) I forgot my password. How do I find it? 1) Easy... click here and give us your e-mail address--we'll send it to you >[...]
From 2019 (YouTube Edition): Learning To Paint Without Getting Any On Your Hands PPG's Aerospace Coatings Academy is a tool designed to teach everything one needs to know about all>[...]
Also: Sustainable Aircraft Test Put Aside, More Falcon 9 Ops, Wyoming ANG Rescue, Oreo Cookie Into Orbit Joby Aviation has reason to celebrate, recently completing its first full t>[...]